Regardless of the short-lived nature of Harmony, Sony appears satisfied that it’ll strike gold once more within the dwell service market. The one massive hit they’ve is Helldivers 2.
Throughout an Famitsu interview (through Push Sq.), co-CEO Herman Hulst addressed their dwell service future, seeming a bit of unfazed by the failure and blatantly ignoring the massive the reason why individuals have been sluggish adopters to Sony’s dwell service efforts. He a minimum of notes the trade is altering and that they aren’t abandoning single participant experiences, however somewhat including them to their perspective skillset.
“The sport enterprise is continually altering resulting from numerous components, together with technological advances, new genres and methods of enjoying. Nevertheless, one factor that continues to be fixed is individuals’s want for excellent leisure experiences, and a spotlight to video games continues to develop.
Nevertheless, this has additionally created competitors, and like many corporations within the trade, we’ve needed to make modifications to our enterprise to solidify a extra sustainable working base. Going ahead, we are going to proceed to give attention to growing dwell service titles together with the story-driven single-player titles that our gamers need. We’re studying loads as we set up the power to develop high-quality dwell service titles inside SIE. Helldivers 2 attracted many gamers by way of steady content material provision and achieved outcomes that help the potential of dwell service titles.”
Whether or not or not Sony will really strike gold once more and set up a stable dwell service recreation beneath a first-party developer stays to be seen. As a fast refresher, now-defunct Firewalk Studios‘ Harmony was Sony’s massive push into the market, with years upon years of growth and — reportedly — $400 million spent in growth.
What do you suppose? Are you bored with Sony’s dwell service efforts? Tell us under!