Retronauts Episode 638: Dreamcast Turns 25


It is considering, we’re speaking.


It is exhausting to reconcile, however Sega does not make online game {hardware} anymore. Whether or not you grew up with a Service Video games console in your home or not, Sega’s legacy as a {hardware} producer put the corporate into direct competitors with Nintendo and Sony. With one shock announcement in 2001, a decades-long operation got here to a swift finish.

The corporate’s final little piece of magic was the Sega Dreamcast which arrived in the USA on 9/9/99—25 years and one week in the past. To honor this quarter-century anniversary, host Jeremy Parish and frequent contributor Diamond Feit replicate on what the Dreamcast meant to them, the way it represented Sega’s design philosophy, and the way the abrupt finish of the corporate’s {hardware} enterprise stood as a turning level for the online game business.

Description: Jeremy Parish and Diamond Feit look again 1 / 4 of a century to the launch of Sega Dreamcast in America and ponder the place the system sits as part of online game historical past, Sega’s legacy, and the… way forward for gaming?

Retronauts is made doable by listener help by Patreon! Assist the present to get pleasure from ad-free early entry, higher audio high quality, and nice unique content material. Study extra at patreon.com/retronauts.

MP3, 52 MB | 1:50:39 Direct obtain Retronauts on iTunes Retronauts at Audioboom

Paintings for this episode by John Pading and modifying thanks go to Greg Leahy.



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