Perhaps it is as a result of I used to be a younger baby when The Legend of Zelda: Majora’s Masks launched in 2000, however I’ve all the time remembered it because the Zelda recreation that got here closest to being a full-fledged horror recreation. Wait, no, it is undoubtedly simply because it is scary as hell.
Apart from the plain stuff just like the rage-filled moon that is gazing you with bared enamel, the entire recreation simply has this pervasive sense of strangeness that is simply actually uncanny and unsettling. Just a few years later, Twilight Princess would inherit a few of that spooky DNA, however that recreation is extra analogous to a rebellious however good-natured teenager who hung round Sizzling Subject an excessive amount of round 2006.
No, Majora’s Masks is downright scary at occasions, and but, one in every of its key builders, Takaya Imamura, by no means felt that manner in any respect, telling Edge in challenge #407 that: “Some key parts had already been determined, just like the moon falling and the masks and that sort of factor. I wanted to provide you with a world that they’d match into and that might match them in flip.
“When it comes to the design of the masks and the moon, personally I did not consider them as scary in any respect. I had in thoughts arising with a novel design strategy for them, however all people instructed me how scary they had been. Folks on the staff had been like ‘whoa!’. It is simply the way it got here out, I suppose.”
It is humorous as a result of the masks and the moon are in all probability the scariest components of Majora’s Masks… wait, no, that doubtful honor has to go to the Gibdos in Ikana Canyon and the scene with that poor lady’s mummified father. I genuinely nonetheless get the creeps excited about that.
Anyway, sure, Majora’s Masks is a horror recreation and nobody can persuade me in any other case.
Be at liberty to peruse our record of the finest horror video games for some extra frightful enjoyable.