Tales of the Shire, the comfortable life sim set in a comfier nook of the Lord of the Rings’ Center-earth, has been delayed once more. Beforehand scheduled to launch in early 2025 after one delay, the sport is now set to reach this summer time on July 29.
In a assertion posted to Twitter, developer Wētā Workshop says the sport nonetheless wants extra multi-platform polish: “We’re taking a bit of longer to make sure that each Hobbit, on each platform, can take pleasure in the identical cosy expertise.” Tales of the Shire is coming to PS5, Xbox Sequence X, Nintendo Change, and PC (Steam).
“We wish this sport to really feel like a heat hug from Center-earth, and we’re ensuring that irrespective of the place you play, you will really feel proper at house in The Shire,” the assertion continues. “From foot-hair types to the fluffiest desserts, each element will probably be excellent.”
A demo for Tales of the Shire was out there to play final yr. Our resident The Hobbit fanatic and options editor Andrew Brown was upset with it, and he wasn’t the one one. “Proper now, Tales of the Shire seems like a generic life sim with a skinny Center-earth veneer,” he wrote. “I do not need it to remain that method, as a result of there’s actual potential right here.”
This demo was, in fact, only a vertical slice of the sport, with varied parts topic to vary forward of launch. Now that that launch has been delayed once more, even when the devs are seemingly specializing in multiplatform efficiency, I might wager that Hobbit hopefuls would not complain if higher quests, improved graphics, and a few much-needed attraction have been additionally on the to-do record. That is straightforward for me to say, however there was fairly clear demand for one thing extra after the demo. Here is hoping the delay provides this sport on a regular basis it wants.