Firm of Heroes developer Relic Leisure is implementing a brand new enterprise technique after gaining independence from Sega.
The Canadian studio will now deal with three key areas by deepening its dedication to current titles, growing and publishing “smaller-scope” video games, and reimagining basic franchises.
Relic mentioned it should preserve assist for main titles corresponding to Firm of Heroes 3 whereas persevering with to develop the bigger, extra complicated technique titles which have develop into its bread and butter.
It hopes these extra strong initiatives will give it the liberty to discover new genres and experiences by way of in-house initiatives which might be smaller in scale.
Relic additionally intends to “discover alternatives” to convey a few of its basic titles to trendy audiences by engaged on remasters, re-releases, or solely new initiatives that “seize the spirit of the originals.”
Notably, Relic CEO Justin Dowdeswell mentioned the corporate will proceed to spend money on its workforce and mentioned the brand new chapter represents a “important milestone for the studio.”
“By embracing independence and specializing in our core strengths, we’re assured in our capacity to ship modern, high-quality video games that may resonate with gamers around the globe. The way forward for Relic Leisure is vivid, and we’re excited to embark on this new journey,” he added.
Relic CEO insists new technique will not place extra jobs in danger
Chatting with Sport Developer in regards to the new technique, Dowdeswell insisted the pivot will not result in redundancies and mentioned the corporate is on “a lot better footing” after making layoffs following its cut up from Sega in 2024.
“Our new method permits us to service our enterprise wants whereas being in a robust place to react to alternatives available in the market,” he added.
When requested how Relic will select which basic titles to revive, Dowdeswell mentioned the choice will probably be a “multifactored course of” involving conversations with exterior companions. It should even be depending on inner assets and different initiatives which might be in improvement.
In relation to the extra experimental initiatives Relic intends to develop, Dowdeswell mentioned the hope is to convey them to market in below two years.
“We’re seeking to function with smaller groups on shorter timeframes, which implies seemingly getting a recreation in market roughly within the 1-2 12 months vary,” he continued. “Price range prices will differ relying on scope, however these titles could have a notably smaller funds than the massive Relic RTS video games we’ll proceed to work on.”