Efficiency quirks, each good and dangerous, make Avowed an actual trickster on PC {hardware}


Avowed has extra The Outer Worlds DNA in it than simply the Obsidian hyperlink, and from a technical perspective, that could be worrisome – the latter RPG’s Spacer’s Selection Version was one of the vital wretchedly damaged releases of 2023.

Fortunately, Avowed does no less than launch in a lot better form, and with some genuinely fetching fantasy visuals that will even justify flicking on ray tracing. The PC model does, nevertheless, nonetheless appear to have a number of unfastened wires, that are value watching out for even when you can tidy some up with the proper settings.



Picture credit score: Rock Paper Shotgun/Xbox Sport Studios

Avowed system necessities and PC efficiency

Avowed’s really helpful specs don’t state which settings or monitor decision they keep in mind, so sadly I simply don’t know if I’m presupposed to spit with indignant rage at them wanting an RTX 3080. Alas. Nonetheless, there’s nothing right here that’s particularly new (and thus costlier), and 75GB of cupboard space isn’t as dangerous as I’ve come to count on for a giant, shiny RPG. Be aware the shortage of an SSD requirement too.

Avowed minimal PC specs

  • OS: Home windows 10/11 with updates
  • CPU: AMD Ryzen 5 2600 / Intel Core i5-8400
  • RAM: 16GB
  • GPU: AMD Radeon RX 5700 / Nvidia GeForce GTX 1070 / Intel Arc A580
  • DirectX: Model 12
  • Storage: 75GB accessible house

Avowed really helpful PC specs

  • OS: Home windows 10/11 with updates
  • CPU: AMD Ryzen 5 5600X / Intel Core i7-10700K
  • RAM: 16GB
  • GPU: AMD Radeon RX 6800 XT / Nvidia GeForce RTX 3080
  • DirectX: Model 12
  • Storage: 75GB accessible house

These reqs appear broadly correct too, neither overegging Avowed’s {hardware} wants nor giving false hope for spud rigs. In my free-roaming benchmark exams, the GTX 1070 might deal with Low settings at 37fps on native 1080p, and 50fps with High quality-level FSR 3. About what you’d need from a minimal spec GPU, in different phrases. There could be some wiggle room within the really helpful tier, relying in your tolerance for upscaling: the RTX 3070, two ranges down from the listed RTX 3080, produced 48fps at 1080p with the Epic preset enabled. After including DLSS on High quality mode, that rose to 67fps.

Instruments like DLSS, FSR, and Unreal Engine 5’s built-in TSR don’t really feel outright important in getting Avowed’ efficiency wheels turning, although they evidently can ship a sizeable burst of velocity. I believe DLSS could be a wee bit bugged out, although: on my RTX 4060, if I launched Avowed having beforehand disabled Nvidia’s upscaler, it will quietly re-enable it with out saying so within the settings. Therefore a lot confused benchmarking the place my manually ‘enabling’ DLSS within the graphics settings didn’t seem to do something.


Ambassador Hylgard speaks to the player in Avowed.
Picture credit score: Rock Paper Shotgun/Xbox Sport Studios

With the upscaling dropped at heel, the RTX 4060 would go on to common 39fps on Epic and 61fps on Excessive, each at native 1080p. Not superb for this explicit GPU, although it might be worse, and it seemingly shall be in case you have an Intel graphics card. The Arc B580, which may usually outpace the RTX 4060 in different video games, solely managed 46fps at Excessive, and suffered from much more frequent stuttering than the GeForce playing cards I examined.

Ah sure, traversal stutter, the bumbling spectre that haunts many a UE5 sport. Count on no less than a few of this no matter your specs, although it’s no less than simpler to cushion the jabs if you’re operating at typically increased framerates. Whether or not meaning forgiving DLSS’ trickery – the RTX 4060’s 39fps on Epic shot as much as 59fps with High quality upscaling – or simply, y’know, having a hench PC. The RTX 4070 Ti, for example, might mix High quality DLSS with maxed-out visuals for a easy 73fps at 73fps at 1440p, and that included ray tracing. It might even take these settings to 54fps at 4K, albeit by concurrently dropping DLSS to Balanced mode. The brand new RTX 5080, unsurprisingly, proved hardier at this rez, averaging 62fps with Epic visuals, ray tracing on, and DLSS on High quality.

Ray tracing, I need to say, is much more tempting in Avowed than in most video games, nearly totally as a result of its efficiency tax (versus the Epic-level lighting and reflection results it replaces) isn’t all that steep. Whereas not a night-and-day distinction by way of appears to be like, I do like how ray tracing provides daytime scenes a extra vibrant, higher-contrast pop, which works properly in a sport the place even your character’s face is splashed with fantasy flora. And, whereas {hardware} grunt helps with the stuttering, you don’t strictly want a brand new, high-end GPU for RT results. At 1440p, the four-year-old RTX 3070 solely dropped from 52fps to 47fps after including ray tracing to its Epic/DLSS High quality config.

Actually lower-end PCs ought to nonetheless steer clear, thoughts. My MSI GF63 Skinny laptop computer, with its 8GB of RAM and RTX 4050, might simply make it over the 30fps line, scoring 32fps at native 1080p with the Low preset. Nevertheless, DLSS immediately misplaced its magic right here, with High quality mode solely bumping Avowed as much as 35fps. The Steam Deck wants main concessions as properly, solely barely staying playable with the Low preset and FSR on Efficiency mode.

These methods additionally see the worst stuttering of the bunch, which is unlucky when in addition they don’t get as a lot assist from upscaling. Avowed won’t be as buggy as Starfield or as brutal as S.T.A.L.Ok.E.R. 2, however it does strike an uncommon stability between constancy and wonkiness that just about actively encourages a fine-tuning method to its numerous settings. So, let’s try this.



Inquisitor Lodwyn stands before the Envoy's party in Avowed.
Picture credit score: Rock Paper Shotgun/Xbox Sport Studios

Avowed finest settings information

As has apparently develop into PC sport customized, solely a slim minority of Avowed’s particular person graphics settings have a lot of a bearing on efficiency. In the event you’re taking part in quick and unfastened with the minimal specs then it’s nonetheless value beginning with Low settings, however for extra succesful parts, it needs to be potential to maintain most on their best-looking Epic ranges whereas claiming a pleasant efficiency improve from the few that you just do reduce.

In Avowed’s case, it was solely shadow high quality and world illumination high quality that bumped efficiency up as soon as I lowered them on an RTX 4060. All the opposite high quality settings both didn’t enhance on Epic preset efficiency in any respect, or solely added an imperceptible 1-2fps on Low. These may add as much as make the distinction if you’re struggling for 30fps, however once more, most fashionable PCs gained’t be.

I’m additionally recommending DLSS and TSR for upscaling; FSR isn’t a horrible various for non-RTX graphics playing cards, however TSR appears to be like a smidge cleaner to my eyes, and isn’t considerably slower. Right here’s the detailed checklist:

  • Movement blur: 0%
  • Upscaling: Nvidia DLSS 3 on High quality / TSR on 67%
  • Shadow high quality: Medium
  • International illumination high quality: Medium
  • All the things else: Epic preset equal

These setting acquired my RTX 4060 as much as 82fps, greater than double the Epic preset’s native 1080p efficiency and 23fps increased than Epic with DLSS by itself. If your individual rig has the headroom for it, take into account enabling ray tracing as properly: that solely dropped common efficiency right down to 75fps, so it’s hardly a path tracing-style devourer of frames.

There’s additionally one final setting we haven’t mentioned, partly as a result of I’m nonetheless not fairly certain what to make of it myself. On RTX 40 collection GPUs and newer, Avowed additionally helps DLSS 3 body technology, which may easy out the visuals even additional: once more on the RTX 4060, with these customized settings and ray tracing, body gen despatched common efficiency from 75fps as much as 111fps. The added enter lag is manageable too, with complete system latency hardly ever spiking above 50ms even after I examined it at extra demanding high quality settings.


A DLSS 3 frame generation error appears to melt a dialogue box in Avowed.
Picture credit score: Rock Paper Shotgun/Xbox Sport Studios

There was, nevertheless, one occasional but very distracting subject with body technology. It’s weirdly horrible at precisely producing Avowed’s dialogue selections field, producing momentary flashes of misplaced textual content as you mouse over the choices. It’s not as dangerous as that screenshot makes it look – it doesn’t seem as if the field is melting beneath a warmth lamp, in different phrases – however there’s clearly one thing amiss. Body gen doesn’t journey up on another UI components, however nonetheless, I wouldn’t absolutely endorse enabling it till Obsidian (or Nvidia) work out a repair.

That is suboptimal, certain. However no less than it’s not one other Spacer’s Selection Version.



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