Disco Elysium Devs Type New Studio, At the moment Working On A “Religious Successor” To The Beloved RPG

A bunch of builders who had been initially tapped to work on the canceled sequel to Disco Elysium have introduced the formation of a brand new growth studio–Longdue Video games–and a brand new sport, which the studio describes as being “set in a sport world conceived by the leads of the now-canceled Disco Elysium sequel.”

Longdue Video games consists of a few dozen builders, lots of whom both labored on Disco Elysium or had been beforehand slated to work on its sequel earlier than it was canceled. A variety of authorized disagreements between the sport’s growth studio/writer ZA/UM and Disco Elysium sport director Robert Kurvitz and artwork director Aleksander Rostov finally led to the sequel’s cancellation, and though Longdue Video games does describe its upcoming title as a “religious successor” to the unique sport, Kurvitz, Rostov, and ZA/UM don’t have anything to do with the venture.

Now Taking part in: Disco Elysium Video Overview

“Longdue’s debut venture is developed with key creatives from the unique Disco Elysium workforce and contributors to the unreleased sequel, carrying ahead the considerate, narrative-first method that outlined its predecessor,” Longdue stated in a press launch asserting each the studio’s formation and the sport itself. “The sport explores the intricate relationship between thoughts and surroundings, providing gamers a story-driven expertise the place their selections form each the world and its characters.”

Like Disco Elysium, Longdue’s at present unnamed venture is an RPG that focuses on psychological depth and participant selections, with the sport’s builders striving to honor Disco Elysium’s legacy. It is no coincidence that Longdue selected to announce the sport and the formation of the brand new studio on the fifth anniversary of Disco Elysium’s authentic launch.

“Introduced on the fifth anniversary of Disco Elysium, Longdue’s first venture honors the cRPG canon whereas establishing itself as a gentle and reliable voice in the way forward for isometric RPG design,” Longdue stated within the press launch.

Described as “a psychogeographic RPG with narrative depth,” Longdue’s upcoming title will discover “the fragile interaction between the aware and unconscious, the seen and unseen,” and challenges locations with troublesome selections that may “ripple between the character’s psyche and surroundings,” forcing gamers to search out their method by “a continually shifting panorama formed by each inside and exterior forces.”

Longdue says the “psychogeographic RPG mechanic” featured within the sport ends in each resolution having an impact on each the in-game world, and the characters who reside inside it.

“On this expertise, the traces between the thoughts and the surroundings blur, colliding and remodeling with every alternative, main gamers by an ever-evolving narrative panorama.”

Little else is at present identified concerning the upcoming RPG, as its developer has but to even reveal the sport’s title, however updates are prone to be posted to Longdue Video games’ official web site as growth progresses.

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