Codex: Self-discipline spec


Lots of the strongest, most disciplined warriors of the realm have banded collectively to type the Whitestar Order, based mostly at Morningstar and led by stone golem Garus Rook. Their coaching grounds are house to enlightened monks, mighty barbarians, and agile ninjas with their cute animal mates. Their energy comes from each their teamwork and ability in fight. The Whitestar Order holds a collection of preventing tournaments referred to as Fantasy Strike, supposed to convey collectively the numerous completely different peoples of the realm in hopes they study to query Flagstone’s rule.

Grave Stormborne is likely one of the most devoted and expert martial artists within the land. He’s the embodiment of Self-discipline, which is his spec. Grave is solely centered on growing his personal expertise, even to the purpose that some would say it’s a egocentric neglect of what he might be doing to assist others. Whenever you want a champion although, you’ll be comfortable to have Grave in your aspect:

 

 

Grave solely wants to succeed in stage 3 to turn out to be a 3/4 with readiness, which lets him assault and nonetheless be capable of patrol afterwards—becoming for such an adept fighter. As for his sword, he doesn’t use it typically. As a toddler, the Nox Oracle informed him to solely use it when crucial. At max stage, he’ll agree to make use of it ONCE. It’ll slice via ANY unit or hero—even a tech III unit is just not protected.

Heroes are particularly not protected towards the white faction. The white beginning deck comprises this monster of a spell:

 

 

Snapback works the identical means it does within the Marvel vs. Capcom preventing video games: you knock a personality out of play and power a unique character into play. Heroes lose all their ranges and another runes or attachments or no matter once they return to the command zone. Snapback is a really highly effective late-game spell, and also you’ll typically be tempted to play it as a employee early as a result of it may not make it easier to a lot then. Right here’s my recommendation although. I’ve stated this phrase so much, “You recognize, you wouldn’t have misplaced the sport proper there when you had stored Snapback.”

Again to the early recreation although, the Whitestar Order is nice at working collectively in fight. Each these Monks from the white beginning deck assist your early combats:

I just like the distinction of their personalities. Savior Monk is peaceable and heals you, when you can already inform that Aged Sensei is upset that you simply’re not ok.

This beginning deck improve card additionally helps your early recreation combats:

 

 

At simply 1 gold, you’re doubtlessly stopping numerous harm when you can assault sufficient. The extra you assault, the higher a deal this turns into. White’s teamwork right here makes them fairly a risk proper from the beginning.

On the tech I stage, Rambasa Twin works in an uncommon means:

 

 

The 4 gold price is excessive for a tech I, however you truly get TWO of this man. That’s numerous presence on the battlefield! And one other perk is that he solely occupies one slot in your deck. Later within the recreation when you will have higher playing cards, you received’t be drawing previous 2 copies of him to get to your actually nice playing cards; you’ll have 1 of him in your deck and one other in your codex.

Persevering with the theme of white (and particularly Self-discipline) items working effectively collectively in fight:

 

 

Be sure that to coach up with Sparring Companion earlier than going into battle. In case your opponent helps you to maintain him, he’ll finally give all of your guys a +1/+1 rune. And when you’re keen to pay some gold, you may pace up that coaching course of and spar with all of your items in a single flip.

At tech II, the ability stage is even larger.

 

 

Focus Grasp’s capability is a little bit stronger than I feel it first seems. He’ll save one in every of your items or heroes from dying, and he’ll do it thrice, however he’ll solely do it if they might EXACTLY die. In order that’s like if a 3/3 takes 3 harm (not 4 harm). You may arrange these precise conditions although. In Codex, you do combats separately so you may make certain your 2/2 goes up towards their 2/2 and so forth. When you notice that, Focus Grasp is mainly saying “do 3 even trades, then maintain all of your guys as a substitute of them dying.”

 

 

Now that’s a strong Monk. He parries your strikes earlier than you even do them. When he’s on the desk, your items and heroes can’t be hit by any spells or skills that use the goal icon. This may throw a wrench in a bunch of methods your opponents is likely to be utilizing, and it’ll power them to attempt to kill the Thoughts-Parry Monk one other means, in all probability in fight, however he’s a fearsome 5/4 in fight.

Going again to the beginning deck for a second, there’s one other Monk who helps defend you from being unfairly focused:

 

 

Morningstar Flagbearer is correct at house within the white faction, as a result of Rook’s Morningstar Sanctuary is a spot the place a number of individuals who have been oppressed for being completely different have fled to. In gameplay, each Flagbearer and Thoughts-Parry Monk allow you to say “fingers off my guys!”

Do you want having superior heroes? Self-discipline tech II can prepare up your heroes to their full potential:

 

 

Sure this one way or the other solely prices 1 gold. It’s good to get +1 ATK on all of your heroes (an impact you’re comfortable to pay 1 for by itself), but when your Coaching Grounds can survive only one flip, you may exhaust it to immediately max out any of your heroes. Do not forget that at max stage, Grave can use his sword rune to kill absolutely anything. Coaching Grounds is ridiculously environment friendly at leveling up your heroes and frees up numerous gold so that you can put into different issues. The principle downside is simply that it’s a constructing, that means it could possibly’t assault or patrol and you need to defend it.

Now let’s have a look at a few of Grave’s spells. Grave is adaptable and versatile, so this spell expresses that:

 

 

It’s a toolbox all on one card. You may beat flying stuff, invisible stuff, upgrades, or simply restore some harm from one in every of your buildings if none of that occurs to matter by the point you draw Versatile Model.

 

 

If you would like one thing extra easy, Reversal helps you to dragon punch a patroller. That can in all probability kill it, however even when it doesn’t, it’ll nonetheless knock them out of the patrol zone!

Now it’s time for some True Energy:

 

 

True Energy of Storms is likely one of the strongest supers in Yomi. In that recreation, it prices 3 Ace playing cards to make use of. On this recreation, it prices 3 playing cards with a 3-gold price (neat!). In the event you can line up your card attracts excellent, True Energy of Storms turns into an absurdly highly effective finisher. You may win the sport by casting two of them, or you may level it at any unit or hero to kill it. It even hits tech IIIs, which not many issues do.

And at last, the Self-discipline tech III has some sentimental worth:

 

 

Grave Stormborne’s father was a mighty warrior and a beast in battle. He was killed in battle when Grave was younger. This statue memorializes him. Even being close to it evokes different heroes with a +1/+1 bonus. Hero’s Monument summons the ghost of Grave’s father who’s an indestructible, untargetable, and unstoppable 8/8. Grave can a minimum of battle alongside the spirit of his father in superb battle.

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