Blurry Board Recreation Node Photos in Unity (UI & Sprite Subject)


I am growing a board recreation in Unity and dealing with a difficulty with picture readability. The board consists of a number of nodes, every displaying a 480×600 px picture. Nonetheless, these photographs seem blurry and unreadable within the Recreation view, particularly when the sport window is scaled.

Setup Particulars:
Recreation preview decision: 16:9 at 1X scale
Digital camera setup: High-down orthographic, capturing the complete board
Picture readability difficulty: Photos look sharp in exterior photograph viewers however change into blurry in Unity
Scaling difficulty: The blurriness worsens if I resize the Recreation view
What I’ve Tried:
Setting texture sort to Sprite (2D and UI)
Adjusting Filter Mode to Level (No Filter)
Disabling Mip Maps in texture import settings
Setting Compression to None
Making certain the Canvas Scaler is about to “Scale With Display screen Dimension” (if utilizing UI)
Matching the picture RectTransform measurement with the precise decision
Regardless of these makes an attempt, the photographs stay blurry. What might be inflicting this, and the way can I guarantee sharp, crisp photographs for my board recreation nodes? Any recommendation could be tremendously appreciated!

I’m very new to Unity and it’s my first recreation, hoping to study new issues within the course of however I’m caught at this, please assist.
Thanks prematurely! 😊

I’m attaching the photographs on your reference.
Destination node structure and settings used
Setting Used
Settings of the destinations images added
Maximized view of game
Why are they blur?
Camera settings

Related Articles

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Latest Articles