Affinity Designer – Illustration – ‘Tower of the Pumpkin’


Tower of the Pumpkin – Illustration in Affinity Designer

This was my entry for the banner competitors on towers and turrets of the Affinity Designer – hands-on Fb group. As I’m an administrator within the group and decide the entries, it didn’t run within the competitors – nevertheless it was nice enjoyable to work on.

I additionally wanted to show a degree to myself as I simply had a irritating appointment with the hand therapist. Images from 3 years in the past confirmed some main modifications – none for the higher. It’s particularly irritating as there’s little extra I can do however train, hold utilizing my palms, and monitor the progressive decline of muscular tissues in my palms.
So, relatively than sit again and really feel sorry for myself [I did that for a little while and got bored with it quickly], I sat down and labored on a difficult illustration. It was plenty of enjoyable!

2dgameartguru - Tower of the Pumpkin
2dgameartguru - Tower of the Pumpkin
2dgameartguru - Tower of the Pumpkin

So far as the method goes – I used tapered strokes for the vines, expanded them, and put them into a bunch to be used with the Form Builder. Creating the intertwined components in components. It simply will get complicated when you have got greater than 2 traces. I then joined them again along with Boolean Add to create the shapes for the clipping masks. The preliminary traces grew to become the bottom for the shading and a duplicate makes use of a vector brush for the road patterns. Extra traces with tapered strokes make the highlights – utilizing Overlay and Add because the mix mode. Extra shapes change the color of the inexperienced with Vivid Gentle and Color because the mix mode.

This submit Affinity Designer – Illustration – ‘Tower of the Pumpkin’ first appeared on 2dgameartguru.

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